Search Results For : Gamified-Learning

Virtual Reality and its Pedagogical Applications

Virtual Reality has found renewed interest and new avenues of applications in education in recent years. The technology that drives Virtual Reality and its experience has also evolved and become more sophisticated. The interfaces have become more user-friendly, portable, and even less expensive. All... Read More


Games-Centric Pedagogy

The gamification is an educational process to motivate students to learn through video games or other game elements in a classroom scenario. It is a new rendering of learning where the major motive is to engage maximum learners and drive them towards knowledge by adding an element of fun to it. In t... Read More


Swapping Traditional Classrooms with Flipped Classrooms

A change is required for people to get more engaged in their day-to-day activities. People’s interests are constantly hit by monotony and they search for diversity. Education is a sector which requires great deal of enhancement to enlighten young minds. The remodelling of education has happened in t... Read More


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